name: luckychit
description: "A digital platform for managing lottery-based Indian chit funds"
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1

environment:
  sdk: ^3.5.4

# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
  flutter:
    sdk: flutter


  # UI and Icons
  cupertino_icons: ^1.0.8
  
  # State Management
  get: ^4.6.6
  
  # HTTP Client
  http: ^1.1.0
  dio: ^5.4.0
  
  # Local Storage
  shared_preferences: ^2.2.2
  
  # Responsive Design
  flutter_screenutil: ^5.9.0
  
  # Cryptography
  crypto: ^3.0.3
  
  # WebSocket for real-time updates
  web_socket_channel: ^2.4.0
  
  # Date and Time
  intl: ^0.19.0
  
  # Charts and Data Visualization
  fl_chart: ^0.66.0
  
  # Form Validation
  form_validator: ^2.1.1
  
  # Loading and Animations
  flutter_spinkit: ^5.2.0
  
  # Notifications
  flutter_local_notifications: ^16.3.2
  
  # QR Code
  qr_flutter: ^4.1.0
  
  # Image Picker
  image_picker: ^1.0.7
  
  # File Download
  path_provider: ^2.1.2
  
  # URL Launcher
  url_launcher: ^6.2.4
  
  
  # UUID generation
  uuid: ^4.3.3
  
  # Screen Recording
  screen_recorder: ^0.0.1
  permission_handler: ^11.3.1
  
  # Video Recording
  camera: ^0.10.5+9
  video_player: ^2.8.2

dev_dependencies:
  flutter_test:
    sdk: flutter

  # The "flutter_lints" package below contains a set of recommended lints to
  # encourage good coding practices. The lint set provided by the package is
  # activated in the `analysis_options.yaml` file located at the root of your
  # package. See that file for information about deactivating specific lint
  # rules and activating additional ones.
  flutter_lints: ^4.0.0

# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter packages.
flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  # To add assets to your application, add an assets section, like this:
  assets:
    - assets/images/
    - assets/icons/

  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.dev/to/resolution-aware-images

  # For details regarding adding assets from package dependencies, see
  # https://flutter.dev/to/asset-from-package

  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Poppins
  #     fonts:
  #       - asset: assets/fonts/Poppins-Regular.ttf
  #       - asset: assets/fonts/Poppins-Medium.ttf
  #         weight: 500
  #       - asset: assets/fonts/Poppins-SemiBold.ttf
  #         weight: 600
  #       - asset: assets/fonts/Poppins-Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.dev/to/font-from-package
